Projects

Raft Survivors

Raft Survivors: Build & Bullets

Midcore rogue-like with tower defend elements. Responsible for full lifecycle design, balancing progression systems, and art direction alignment informed by metrics.

Mid-coreRogue-likeSurvivalTower Defense
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Kitty Sliding

Kitty Sliding

Casual puzzle game. Pitched the game idea, designed levels and implemented tools for fast level creation using pathfinding algorithms.

CasualPuzzle
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King's Party

King's Party

Midcore party social game. In charge of designing systems, progression, live events, and monetization tuning; created GDDs and wireframes to align development.

Mid-corePartyMini-gameMultiplayer
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Myth & Mayhem

Myth & Mayhem

Text-driven AI strategy. Improved content pipelines, optimized text outputs and supported monetization and user flows.

AIStrategyFantasy
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ColorFull

ColorFull

2D WebGL puzzle. Lead GD: designed core mechanics, level flow and balancing for a web player audience.

Puzzle 2D Platformer
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Groovy Grass

Groovy Grass

Top-down 3D strategy prototype focusing on tactical systems and progression design; led prototyping and balancing.

StrategyTower Defense
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